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Ksatnosk @zatnosk@sunbeam.city

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Profile picture is: viintage.com/wp-content/upload

Found on this page: viintage.com/album/vintage-bot

Image description:
Botanical drawing of an onion plant (Allium Cepa) from "La Flore Des Environs De Paris" (1776)

But to be clear, I haven't done any energy calculations or ecosystem studies, so there might be variables I don't know about or some numbers might be off by an order of magnitude, making all of this impossible.

But I dream.

If passive heating and optimised light sources are possible, I'm hoping it would be feasible to have planting area be larger than the dedicated solar cells necessary to run the complex. Lights could maybe be dimmed or off for long periods where plants doesn't need photosynthesis, saving even more energy then.

And if the planting area is stacked on top of itself, the solar cells could be the roof of the complex, and we'd ideally have a food source more efficient than an equal open-air field.

Interestingly, in the three weeks since I posted the parent post, I've been thinking loosely on how I'd like to design . And I'm leaning more and more towards more than .

I'm imagining a building designed for passive heating, so it'd be able to maintain a 20°C - 25°C temperature range* with minimal energy input (ideally no energy input towards heating).

The grow environments would have artificial lighting optimised for photosynthesis.

I'm in a game design mood.

What would a look like?

Ksatnosk boosted

really it was masanobu fukuoka who set me free with his book 'one straw revolution' (appropedia.org/images/d/d3/One)

i've only ever read the introduction and the first chapter. that did it. then i went with confidence and ease.

I have a long-term dream of building and documenting what I want to call an .
Basically a small scale greenhouse, but with opaque walls and with light and nutrients supplied artificially and in a controlled fashion.
The first attempt will probably use dirt as growth medium, but any attempts are years in the future for me (due to time and resources).

The goal is well-documented DIY modules for .

We have the technology, we just need to collate the knowledge.

I also need to decide wHether I'm tired or very tired.

I just picked up an EUR pallet, that my father-in-law had in excess at his workplace.
Now we just need to decide wether we make another high-bed / plant-box or do something else with it.

Ksatnosk boosted

Take me down to where the grass is green and the sunlight powers our technology.

I've seen a few people here and elsewhere talk about zines. I have a basic grasp of what that is, but I'm curious about how y'all have used zines.

What's the format?
What did you write?
How did you distribute?
And not least _why_ did you do it?

I didn't get around to post pictures from our building, filling and planting of/in the new EUR-pallet mini garden.

But we did it all yesterday, and I did take a few good pictures along the way. The last few days have just been so busy.

Ksatnosk boosted

Some point in the near future, I'd like to start some kind of comprehensive resource list or directory of info, tools, and organisations that can help a person translate discussion and theory into direct action in their community. A wiki perhaps? Not sure. Does such a thing already exist?

In conclusion: Staying alive is solarpunk as fuck.

So stay punk as fuck, and solar to the molar*!

(* Possibly dorky parallel to "armed to the teeth", but fewer weapons and more greens)

Importantly, solarpunk can't loose.

Solarpunk can only win or give up fighting.

In other ways, they're exactly the same.

Solarpunk is what happens when the cybrepunks win.

Cybrepunk is what happens when the solarpunks stop fighting.

In some ways Solarpunk is the opposite of Cyberpunk.

If solarpunk is the sun, then cyberpunk is the moon (with a secret base built by a megacorporation)

If cyberpunk is dark, gritty streets in the slum, then solarpunk is bright rooftops (with plenty of community-owned solar cells and gardens)

Ksatnosk boosted

Okay, since this is a recurring question (which I should have expected), I've updated sunbeam.city's about page with a link to a short description of what actually is, taking on board suggestions from the Fediverse:


I really hope this instance grows big (500+?), because I really want to see a lot more people talk about solarpunk and solarpunk-adjacent ideas.

We got the last part for our garden project today. Now we just need to fill the box with dirt and get some plants to put in said dirt.

I already have a red onion in a closet, that's halfway to flowering already. Will try planting it and see what happens.

I should take a walk and snap some pictures in our local community project, . It's quite large for a project of that size, and very fascinating.

(Danish page about the project: kanalbyen.dk/byliv/grow-your-c )