@h3artbl33d Yeah, that's the thing right. I'm sort of defending IndieWeb's approach even tho it's not personally how I am doing things now. But their thinking is that the specs will adapt to the person's designs(xml classes), and the designs do not have to adapt to their specs(json-ld).
@h3artbl33d Reading through their guidelines, it seems like they work like this: Prototype first, and implement function later. Their approach to dogfood is, create content and a front-end first, build managerial tools later, based and around that content.
Architecture Astronauts are people that have a habit of practicing architecture astronomy, that is, the art of coming up with meaningless abstractions detached from real world problems.
The Key Principles of the IndieWeb.
— Own your data, content, metadata and your identity.
— Publish data for humans first, machines second.
— Scratch Your Own Itches. Make tools, templates, etc. for yourself first.
— Use what you make!
— Document your stuff.
— Open source your stuff!
— UX and design is more important than protocols, formats, and data models.
— Build platform agnostic platforms.
— Longevity. Build for the long web.
— Have fun.
@0gust1 For about a month and a half, it's the most we can carry in term of water, and canned foods. After that we'll have to catch water, and find islands with produce.