Writing some matrix/vector math for 3d transforms for my little astronomy project :3
It's hard to tell because it isn't in motion, but it's the 8 vertices of a cube rotating in 3d space.
The work-in-progress url:
@neauoire thank you :3
I wanna read up on the bresenham line-drawing algorithm so I can render debugging line segments
@tty lemme know if you need a hand with that :) I've had to implement it many times over.
Sunbeam City is a anticapitalist, antifascist solarpunk instance that is run collectively.