Anyone have recommendations for learning raytracing code? Specifically with a focus on low-level environments, like 8 or 16 bit.
@makeworld Well, there's https://github.com/akkartik/mu/tree/main/linux/apps/raytracing. It does require 32-bit x86 (and Linux to be snappy)
First example colorized: http://akkartik.github.io/mu/html/linux/apps/raytracing/1.mu.html
Main project page: https://github.com/akkartik/mu
@akkartik thanks for the links! The linked "Raytracing In One Weekend" page looks helpful as well.
@makeworld I have stumbled on this one in the past and it was the first time I almost understood part of a ray tracer hahaha
Never managed to find enough time to go through it myself, but heard good things about it
I found this code but I struggle to understand it rn lol
https://github.com/nanochess/cubicDoom